Bottle 2D - Lua API 1.0.0
All you need to create games using bottle2D.

SoundPlayer Member List

This is the complete list of members for SoundPlayer, including all inherited members.
GetAttenuation()SoundPlayer
GetLoop()SoundPlayer
GetMinDistance()SoundPlayer
GetPitch()SoundPlayer
GetPlayingOffset()SoundPlayer
GetPosition()SoundPlayer
GetVolume()SoundPlayer
IsRelativeToListener()SoundPlayer
SetAttenuation(number attenuation)SoundPlayer
SetLoop(bool isLoop)SoundPlayer
SetMinDistance(number minDistance)SoundPlayer
SetPitch(number pitch)SoundPlayer
SetPlayingOffset(number timeOffset)SoundPlayer
SetPosition(number x, number y, number z)SoundPlayer
SetPosition(Vector3D position)SoundPlayer
SetSound(En::Sound buffer)SoundPlayer
SetVolume(number volume)SoundPlayer
Stop()SoundPlayer
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