Bottle 2D - Lua API 1.0.0
All you need to create games using bottle2D.
Public Member Functions

Arguments Class Reference

A class that handle arguments passed to the mode and arguments to be passed to the next mode. More...

#include <header.hpp>

List of all members.

Public Member Functions

number GetCount ()
 Get the number of argument.
string GetNext ()
 Get the next argument (or the first one if you call this function for the first time).
nil Add (string arg)
 Add an argument at the end of the list.
nil Clear ()
 Clear all stored arguments.

Detailed Description

A class that handle arguments passed to the mode and arguments to be passed to the next mode.


Member Function Documentation

nil Arguments::Add ( string  arg)

Add an argument at the end of the list.

nil Arguments::Clear ( )

Clear all stored arguments.

number Arguments::GetCount ( )

Get the number of argument.

string Arguments::GetNext ( )

Get the next argument (or the first one if you call this function for the first time).


The documentation for this class was generated from the following file:
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