Bottle 2D - Lua API
1.0.0
All you need to create games using bottle2D.
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GetAngle() :
Vector2D
GetAngularVelocity() :
Object
GetAreaSize() :
TexturedArea
GetAttenuation() :
SoundPlayer
GetBackgroundColor() :
Screen
GetBold() :
Text
GetCameraBottomRight() :
ScreenConfig
GetCameraTopLeft() :
ScreenConfig
GetCenter() :
Shape
,
Sprite
,
Text
GetChannelsCount() :
Sound
,
Music
GetCharacterPos() :
Text
GetChildCount() :
Group
GetChildTable() :
Group
GetColor() :
Shape
,
Sprite
,
Text
GetCount() :
Arguments
GetCurrentModeId() :
ConfigManager
GetCutRectPosition() :
Group
GetCutRectSize() :
Group
GetDirection() :
Vector3D
,
Vector2D
GetDirectNormal() :
Vector2D
GetDotProduct() :
Vector3D
,
Vector2D
GetDrawableChild() :
Group
GetDrawableChildCount() :
Group
GetDuration() :
Music
,
Sound
GetElapsedTime() :
Timer
GetEmitterAngle() :
ParticleSource
GetEmitterDirection() :
ParticleSource
GetEventCount() :
Screen
GetEventFunction() :
PhysicObject
GetFlow() :
ParticleSource
GetFont() :
Text
GetFontSize() :
Text
GetForcedRatio() :
ScreenConfig
GetFriction() :
ParticleSource
GetGlobalConfigNode() :
ConfigManager
GetGlobalPosition() :
Object
GetGlobalRotation() :
Object
GetGravity() :
ParticleSource
GetHeight() :
Texture
GetIndirectNormal() :
Vector2D
GetInterval() :
Timer
GetItalic() :
Text
GetLoop() :
Music
,
SoundPlayer
GetLowZPos() :
Drawable
GetLuaFunction() :
EventHandlerBase
GetLuaTable() :
ConfigNode
GetMaxForce() :
ParticleSource
GetMaxWidth() :
Text
GetMinDistance() :
SoundPlayer
GetMinForce() :
ParticleSource
GetModeCount() :
ConfigManager
GetModeInfo() :
ConfigManager
GetName() :
Object
GetNbPoints() :
Shape
GetNext() :
Arguments
GetNumber() :
ConfigNode
GetOnTankEmptyEventFunction() :
ParticleSource
GetOutlineWidth() :
Shape
GetParent() :
Object
GetParentScreen() :
Object
GetPhysicChild() :
Group
GetPhysicChildCount() :
Group
GetPhysicGroup() :
PhysicObject
GetPitch() :
Music
,
SoundPlayer
GetPixel() :
Sprite
GetPlayingOffset() :
Music
,
SoundPlayer
GetPoint() :
PhTriangle
,
PhShape
GetPointColor() :
Shape
GetPointOutlineColor() :
Shape
GetPointPosition() :
Shape
GetPosition() :
Object
,
SoundPlayer
GetPositionX() :
Object
GetPositionY() :
Object
GetPreDestroyFunction() :
Group
GetPt2() :
PhLine
GetRadius() :
PhCircle
GetRatio() :
Chronometer
GetRenderScreen() :
Screen
GetRootConfigNode() :
ConfigManager
GetRotation() :
Object
GetSampleRate() :
Sound
GetScale() :
Text
,
Group
,
Shape
,
Sprite
GetScreenConfig() :
Screen
,
ScreenRenderer
GetScreenSize() :
ScreenConfig
GetSize() :
Vector3D
,
Vector2D
,
PhRect
,
Text
,
Sprite
,
Texture
GetSizeX() :
PhRect
GetSizeY() :
PhRect
GetSpeed() :
Object
GetSquareSum() :
Vector3D
,
Vector2D
GetString() :
ConfigNode
GetTank() :
ParticleSource
GetTargetScreen() :
ScreenRenderer
GetText() :
Text
GetTextSize() :
Text
GetTextureOffset() :
TexturedArea
GetTextureSpeed() :
TexturedArea
GetTimeSpeed() :
Screen
GetTotalTime() :
Chronometer
GetType() :
Object
GetUnderligned() :
Text
GetUniqueId() :
Object
GetUnusedPhGroup() :
Screen
GetUserData() :
EventHandlerBase
,
Object
GetValue() :
ConfigNode
GetVector() :
PhLine
GetVolume() :
Music
,
SoundPlayer
GetWidth() :
Texture
GetZone() :
MouseZoneEvent
GetZpos() :
Drawable
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Generated on Thu Jan 5 2012 23:01:39 for Bottle 2D - Lua API by
1.7.3