Bottle 2D - Lua API 1.0.0
All you need to create games using bottle2D.
Public Member Functions | Public Attributes

PhCircle Class Reference

A physic object representing a circle / disk created using Group::CreatePhCircle. More...

#include <header.hpp>

Inheritance diagram for PhCircle:
PhysicObject Object

List of all members.

Public Member Functions

nil SetRadius (number radius)
 Set circle's radius.
number GetRadius ()
 Get circle's radius.

Public Attributes

float radius
 Access circle's radius.

Detailed Description

A physic object representing a circle / disk created using Group::CreatePhCircle.


Member Function Documentation

number PhCircle::GetRadius ( )

Get circle's radius.

nil PhCircle::SetRadius ( number  radius)

Set circle's radius.


Member Data Documentation

Access circle's radius.


The documentation for this class was generated from the following file:
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