Bottle 2D - Lua API
1.0.0
All you need to create games using bottle2D.
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a
b
c
d
e
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g
i
m
n
o
p
r
s
t
u
v
x
y
z
- a -
a :
Color
angularVelocity :
Object
auther :
ModeInfo
autoDestroy :
ParticleSource
- b -
b :
Color
backgroundColor :
Screen
bold :
Text
- c -
cameraBottomRight :
ScreenConfig
cameraCenter :
ScreenConfig
cameraHalfSize :
ScreenConfig
cameraTopLeft :
ScreenConfig
canCutWords :
Text
color :
Text
,
Sprite
,
Shape
- d -
description :
ModeInfo
- e -
eventFunction :
PhysicObject
- f -
flow :
ParticleSource
forcedRatio :
ScreenConfig
friction :
ParticleSource
fullName :
ModeInfo
- g -
g :
Color
globalPosition :
Object
gravity :
ParticleSource
- i -
idName :
ModeInfo
interval :
Timer
isFixedRatio :
ScreenConfig
italic :
Text
- m -
maxForce :
ParticleSource
maxWidth :
Text
minForce :
ParticleSource
- n -
name :
Object
- o -
onTankEmptyEventFunction :
ParticleSource
- p -
path :
ModeInfo
position :
Object
pt2 :
PhLine
- r -
r :
Color
radius :
PhCircle
ratio :
Chronometer
rotation :
Object
- s -
scale :
Group
screenConfig :
Screen
screenshot :
ModeInfo
screenSize :
ScreenConfig
size :
PhRect
,
Sprite
sizeX :
PhRect
sizeY :
PhRect
speed :
Object
- t -
tank :
ParticleSource
targetScreen :
ScreenRenderer
text :
Text
timeSpeed :
Screen
totalTime :
Chronometer
- u -
underligned :
Text
- v -
vector :
PhLine
version :
ModeInfo
visible :
Drawable
- x -
x :
Vector2D
,
Object
- y -
y :
Vector2D
,
Object
- z -
zone :
MouseZoneEvent
zPos :
Drawable
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Generated on Tue Aug 2 2011 01:14:32 for Bottle 2D - Lua API by
1.7.3