Bottle 2D - Lua API
1.0.0
All you need to create games using bottle2D.
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Class Members
Sprite Member List
This is the complete list of members for
Sprite
, including all inherited members.
angularVelocity
Object
CastIntoGroup
()
Object
CastIntoParticleSource
()
Object
CastIntoPhCircle
()
Object
CastIntoPhLine
()
Object
CastIntoPhRect
()
Object
CastIntoPhShape
()
Object
CastIntoPhTriangle
()
Object
CastIntoPostFX
()
Object
CastIntoScreen
()
Object
CastIntoScreenRenderer
()
Object
CastIntoShape
()
Object
CastIntoSprite
()
Object
CastIntoText
()
Object
ChangeParent
(Group parent)
Object
Clone
()
Sprite
CloneToGroup
(Group newParent)
Sprite
color
Sprite
Destroy
()
Object
FlipX
(bool Flipped)
Sprite
FlipY
(bool Flipped)
Sprite
GetAngularVelocity
()
Object
GetCenter
()
Sprite
GetColor
()
Sprite
GetGlobalPosition
()
Object
GetGlobalRotation
()
Object
GetLowZPos
()
Drawable
GetName
()
Object
GetParent
()
Object
GetParentScreen
()
Object
GetPixel
(unsigned number X, unsigned number Y)
Sprite
GetPosition
()
Object
GetPositionX
()
Object
GetPositionY
()
Object
GetRotation
()
Object
GetScale
()
Sprite
GetSize
()
Sprite
GetSpeed
()
Object
GetType
()
Object
GetUniqueId
()
Object
GetUserData
(string id)
Object
GetZpos
()
Drawable
globalPosition
Object
Hide
()
Drawable
IsUpperThan
(Drawable drawableToCompare)
Drawable
IsVisible
()
Drawable
Move
(Vector2D mvt)
Object
name
Object
operator==
(Object obj)
Object
position
Object
Rotate
(number angle)
Object
rotation
Object
rotation
Object
SetAngularVelocity
(number speed)
Object
SetCenter
(Vector2D Center)
Sprite
SetColor
(Color Col)
Sprite
SetGlobalPosition
(Vector2D pos)
Object
SetGlobalRotation
(number rotation)
Object
SetImage
(Texture Img)
Sprite
SetName
(string str)
Object
SetPosition
(Vector2D pos)
Object
SetPositionX
(number pos)
Object
SetPositionY
(number pos)
Object
SetRotation
(number angle)
Object
SetScale
(Vector2D Scale)
Sprite
SetScaleX
(number FactorX)
Sprite
SetScaleY
(number FactorY)
Sprite
SetSize
(Vector2D newSize)
Sprite
SetSpeed
(Vector2D speed)
Object
SetUserData
(string id, luaObject data)
Object
SetZpos
(number val)
Drawable
Show
(bool visible=true)
Drawable
size
Sprite
speed
Object
UserDataExists
(string id)
Object
visible
Drawable
x
Object
y
Object
zPos
Drawable
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Generated on Tue Aug 2 2011 01:14:33 for Bottle 2D - Lua API by
1.7.3