Bottle 2D - Lua API 1.0.0
All you need to create games using bottle2D.

List of key names

This page is a list of key name that can be used in button events (See Screen::RegisterButtonEvent) and in the IsKeyPressed function.

Keyboard and mouse buttons

Here are the keys:

Joystick

Joystick keys are JoystickName<Id of the Joystick>_<Id of the joystick button>

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