Bottle 2D - Lua API 1.0.0
All you need to create games using bottle2D.
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A structure containing informations about a collision. More...
#include <header.hpp>
Public Attributes | |
PhysicObject * | phObj |
Get the PhysicObject with collide with the other object. | |
Vector2D | point |
Get the collision point. | |
Vector2D | penetrationVector |
Get the penetration vector (to get the tested object out of phObj. |
A structure containing informations about a collision.
Get the penetration vector (to get the tested object out of phObj.
Get the PhysicObject with collide with the other object.
Get the collision point.