Bottle 2D - Lua API 1.0.0
All you need to create games using bottle2D.

Timer Member List

This is the complete list of members for Timer, including all inherited members.
Destroy()EventHandlerBase
GetElapsedTime()Timer
GetInterval()Timer
GetLuaFunction()EventHandlerBase
GetUserData(string id)EventHandlerBase
intervalTimer
IsRunning()Timer
operator==(EventHandlerBase event)EventHandlerBase
SetElapsedTime(number elapsedTime)Timer
SetInterval(number numbererval)Timer
SetLuaFunction(luaObject luaFunction)EventHandlerBase
SetUserData(string id, luaObject data)EventHandlerBase
ShouldBeDestroyed()EventHandlerBase
Start()Timer
Stop()Timer
UserDataExists(string id)EventHandlerBase
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