Bottle 2D - Lua API 1.0.0
All you need to create games using bottle2D.
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A class that handle arguments passed to the mode and arguments to be passed to the next mode. More...
#include <header.hpp>
Public Member Functions | |
number | GetCount () |
Get the number of argument. | |
string | GetNext () |
Get the next argument (or the first one if you call this function for the first time). | |
nil | Add (string arg) |
Add an argument at the end of the list. | |
nil | Clear () |
Clear all stored arguments. |
A class that handle arguments passed to the mode and arguments to be passed to the next mode.
nil Arguments::Add | ( | string | arg | ) |
Add an argument at the end of the list.
nil Arguments::Clear | ( | ) |
Clear all stored arguments.
number Arguments::GetCount | ( | ) |
Get the number of argument.
string Arguments::GetNext | ( | ) |
Get the next argument (or the first one if you call this function for the first time).