Body:setLinearVelocity( x, y )
Sets a new linear velocity for the Body.
This function will not accumulate anything; any impulses previously applied since the last call to World:update will be lost.
Synopsis
Body:setLinearVelocity( x, y )
Parameters
x |
number |
The x-component of the velocity vector. |
y |
number |
The y-component of the velocity vector. |