Enumerations | |
enum | Model { FLAT = 0x1D00, SMOOTH = 0x1D01, INVALID } |
The shading model using when rasterizing. More... | |
Functions | |
FCOLLADA_EXPORT Model | FromString (const char *value) |
Converts the COLLADA render state shading model type string to the shading model. | |
Model | FromString (const fm::string &value) |
Converts the FCollada texture channel string into a texture channel. | |
FCOLLADA_EXPORT const char * | ToString (Model model) |
Converts the shading model to its COLLADA render state shading model type string. |
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The shading model using when rasterizing.
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Converts the FCollada texture channel string into a texture channel.
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Converts the COLLADA render state shading model type string to the shading model.
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Converts the shading model to its COLLADA render state shading model type string.
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