FUtils/FUDaeSyntax.h

00001 /*
00002     Copyright (C) 2005-2007 Feeling Software Inc.
00003     Portions of the code are:
00004     Copyright (C) 2005-2007 Sony Computer Entertainment America
00005     
00006     MIT License: http://www.opensource.org/licenses/mit-license.php
00007 */
00008 /*
00009     Based on the FS Import classes:
00010     Copyright (C) 2005-2006 Feeling Software Inc
00011     Copyright (C) 2005-2006 Autodesk Media Entertainment
00012     MIT License: http://www.opensource.org/licenses/mit-license.php
00013 */
00014 
00015 #ifndef _DAE_SYNTAX_H_
00016 #define _DAE_SYNTAX_H_
00017 
00018 // For all the enumerated types, please see FUDaeEnumSyntax.h.
00019 
00020 // COLLADA Versioning information
00021 #define DAE_NAMESPACE_ATTRIBUTE                     "xmlns"
00022 #define DAE_SCHEMA_LOCATION                         "http://www.collada.org/2005/11/COLLADASchema"
00023 #define DAE_VERSION_ATTRIBUTE                       "version"
00024 #define DAE_SCHEMA_VERSION                          "1.4.1"
00025 
00026 // COLLADA 1.4 elements
00027 #define DAE_LIBRARY_ANIMATION_ELEMENT               "library_animations"
00028 #define DAE_LIBRARY_ANIMATION_CLIP_ELEMENT          "library_animation_clips"
00029 #define DAE_LIBRARY_CAMERA_ELEMENT                  "library_cameras"
00030 #define DAE_LIBRARY_CONTROLLER_ELEMENT              "library_controllers"
00031 #define DAE_LIBRARY_EFFECT_ELEMENT                  "library_effects"
00032 #define DAE_LIBRARY_FFIELDS_ELEMENT                 "library_force_fields"
00033 #define DAE_LIBRARY_GEOMETRY_ELEMENT                "library_geometries"
00034 #define DAE_LIBRARY_IMAGE_ELEMENT                   "library_images"
00035 #define DAE_LIBRARY_LIGHT_ELEMENT                   "library_lights"
00036 #define DAE_LIBRARY_MATERIAL_ELEMENT                "library_materials"
00037 #define DAE_LIBRARY_NODE_ELEMENT                    "library_nodes"
00038 #define DAE_LIBRARY_PMATERIAL_ELEMENT               "library_physics_materials"
00039 #define DAE_LIBRARY_PMODEL_ELEMENT                  "library_physics_models"
00040 #define DAE_LIBRARY_PSCENE_ELEMENT                  "library_physics_scenes"
00041 #define DAE_LIBRARY_VSCENE_ELEMENT                  "library_visual_scenes"
00042 
00043 #define DAE_INSTANCE_ANIMATION_ELEMENT              "instance_animation"
00044 #define DAE_INSTANCE_CAMERA_ELEMENT                 "instance_camera"
00045 #define DAE_INSTANCE_CONTROLLER_ELEMENT             "instance_controller"
00046 #define DAE_INSTANCE_EFFECT_ELEMENT                 "instance_effect"
00047 #define DAE_INSTANCE_GEOMETRY_ELEMENT               "instance_geometry"
00048 #define DAE_INSTANCE_LIGHT_ELEMENT                  "instance_light"
00049 #define DAE_INSTANCE_MATERIAL_ELEMENT               "instance_material"
00050 #define DAE_INSTANCE_NODE_ELEMENT                   "instance_node"
00051 #define DAE_INSTANCE_VSCENE_ELEMENT                 "instance_visual_scene"
00052 
00053 #define DAE_ANIMCLIP_ELEMENT                        "animation_clip"
00054 #define DAE_BIND_ELEMENT                            "bind"
00055 #define DAE_BIND_VERTEX_INPUT_ELEMENT               "bind_vertex_input"
00056 #define DAE_BIND_TEXTURE_SURFACE_ELEMENT            "bind_texture_surface"
00057 #define DAE_BINDMATERIAL_ELEMENT                    "bind_material"
00058 #define DAE_COLOR_ELEMENT                           "color"
00059 #define DAE_CONTROL_VERTICES_ELEMENT                "control_vertices"
00060 #define DAE_EFFECT_ELEMENT                          "effect"
00061 #define DAE_MIP_LEVELS                              "mip_levels"
00062 #define DAE_MIPMAP_GENERATE                         "mipmap_generate"
00063 #define DAE_SAMPLER_ELEMENT                         "sampler"
00064 #define DAE_SKELETON_ELEMENT                        "skeleton"
00065 #define DAE_TARGETS_ELEMENT                         "targets"
00066 #define DAE_TECHNIQUE_COMMON_ELEMENT                "technique_common"
00067 #define DAE_VIEWPORT_RATIO                          "viewport_ratio"
00068 #define DAE_VSCENE_ELEMENT                          "visual_scene"
00069 #define DAE_WEIGHTS_ELEMENT                         "vertex_weights"
00070 #define DAE_VERTEXCOUNT_ELEMENT                     "vcount"
00071 
00072 #define DAE_INITASNULL_ELEMENT                      "init_as_null"
00073 #define DAE_INITASTARGET_ELEMENT                    "init_as_target"
00074 #define DAE_INITCUBE_ELEMENT                        "init_cube"
00075 #define DAE_INITVOLUME_ELEMENT                      "init_volume"
00076 #define DAE_INITPLANAR_ELEMENT                      "init_planar"
00077 #define DAE_INITFROM_ELEMENT                        "init_from"
00078 #define DAE_ALL_ELEMENT                             "all"
00079 #define DAE_PRIMARY_ELEMENT                         "primary"
00080 #define DAE_FACE_ELEMENT                            "face"
00081 #define DAE_ORDER_ELEMENT                           "order"
00082 
00083 #define DAE_FXCMN_ANNOTATE_ELEMENT                  "annotate"
00084 #define DAE_FXCMN_BIND_ELEMENT                      "bind"
00085 #define DAE_FXCMN_BOOL_ELEMENT                      "bool"
00086 #define DAE_FXCMN_CODE_ELEMENT                      "code"
00087 #define DAE_FXCMN_COMPILERTARGET_ELEMENT            "compiler_target"
00088 #define DAE_FXCMN_COMPILEROPTIONS_ELEMENT           "compiler_options"
00089 #define DAE_FXCMN_INT_ELEMENT                       "int"
00090 #define DAE_FXCMN_HALF_ELEMENT                      "half"
00091 #define DAE_FXCMN_HALF2_ELEMENT                     "half2"
00092 #define DAE_FXCMN_HALF3_ELEMENT                     "half3"
00093 #define DAE_FXCMN_HALF4_ELEMENT                     "half4"
00094 #define DAE_FXCMN_HALF4X4_ELEMENT                   "half4x4"
00095 #define DAE_FXCMN_FLOAT_ELEMENT                     "float"
00096 #define DAE_FXCMN_FLOAT2_ELEMENT                    "float2"
00097 #define DAE_FXCMN_FLOAT3_ELEMENT                    "float3"
00098 #define DAE_FXCMN_FLOAT4_ELEMENT                    "float4"
00099 #define DAE_FXCMN_FLOAT4X4_ELEMENT                  "float4x4"
00100 #define DAE_FXCMN_HINT_ELEMENT                      "technique_hint"
00101 #define DAE_FXCMN_INCLUDE_ELEMENT                   "include"
00102 #define DAE_FXCMN_SURFACE_ELEMENT                   "surface"
00103 #define DAE_FXCMN_SAMPLER1D_ELEMENT                 "sampler1D"
00104 #define DAE_FXCMN_SAMPLER2D_ELEMENT                 "sampler2D"
00105 #define DAE_FXCMN_SAMPLER3D_ELEMENT                 "sampler3D"
00106 #define DAE_FXCMN_SAMPLERCUBE_ELEMENT               "samplerCUBE"
00107 #define DAE_FXCMN_SEMANTIC_ELEMENT                  "semantic"
00108 #define DAE_FXCMN_SETPARAM_ELEMENT                  "setparam"
00109 #define DAE_FXCMN_NEWPARAM_ELEMENT                  "newparam"
00110 #define DAE_FXCMN_STRING_ELEMENT                    "string"
00111 #define DAE_FXCMN_NAME_ELEMENT                      "name"
00112 
00113 #define DAE_FXCMN_VERTEX_SHADER                     "VERTEX"
00114 #define DAE_FXCMN_FRAGMENT_SHADER                   "FRAGMENT"
00115 #define DAE_FXGLSL_VERTEX_SHADER                    "VERTEXPROGRAM"
00116 #define DAE_FXGLSL_FRAGMENT_SHADER                  "FRAGMENTPROGRAM"
00117 
00118 #define DAE_FXSTD_CONSTANT_ELEMENT                  "constant"
00119 #define DAE_FXSTD_LAMBERT_ELEMENT                   "lambert"
00120 #define DAE_FXSTD_PHONG_ELEMENT                     "phong"
00121 #define DAE_FXSTD_BLINN_ELEMENT                     "blinn"
00122 #define DAE_FXSTD_COLOR_ELEMENT                     "color"
00123 #define DAE_FXSTD_FLOAT_ELEMENT                     "float"
00124 #define DAE_FXSTD_TEXTURE_ELEMENT                   "texture"
00125 #define DAE_FXSTD_TEXTURE_ATTRIBUTE                 "texture"
00126 #define DAE_FXSTD_TEXTURESET_ATTRIBUTE              "texcoord"
00127 
00128 #define DAE_FXSTD_STATE_ALPHA_ELEMENT               "alpha"
00129 #define DAE_FXSTD_STATE_BACK_ELEMENT                "back"
00130 #define DAE_FXSTD_STATE_DEST_ELEMENT                "dest"
00131 #define DAE_FXSTD_STATE_DESTALPHA_ELEMENT           "dest_alpha"
00132 #define DAE_FXSTD_STATE_DESTRGB_ELEMENT             "dest_rgb"
00133 #define DAE_FXSTD_STATE_FACE_ELEMENT                "face"
00134 #define DAE_FXSTD_STATE_FAIL_ELEMENT                "fail"
00135 #define DAE_FXSTD_STATE_FUNC_ELEMENT                "func"
00136 #define DAE_FXSTD_STATE_FRONT_ELEMENT               "front"
00137 #define DAE_FXSTD_STATE_MASK_ELEMENT                "mask"
00138 #define DAE_FXSTD_STATE_MODE_ELEMENT                "mode"
00139 #define DAE_FXSTD_STATE_REF_ELEMENT                 "ref"
00140 #define DAE_FXSTD_STATE_RGB_ELEMENT                 "rgb"
00141 #define DAE_FXSTD_STATE_SRC_ELEMENT                 "src"
00142 #define DAE_FXSTD_STATE_SRCALPHA_ELEMENT            "src_alpha"
00143 #define DAE_FXSTD_STATE_SRCRGB_ELEMENT              "src_rgb"
00144 #define DAE_FXSTD_STATE_VALUE_ELEMENT               "value"
00145 #define DAE_FXSTD_STATE_ZFAIL_ELEMENT               "zfail"
00146 #define DAE_FXSTD_STATE_ZPASS_ELEMENT               "zpass"
00147 
00148 #define DAE_CONTROLLER_SKIN_ELEMENT                 "skin"
00149 #define DAE_CONTROLLER_MORPH_ELEMENT                "morph"
00150 
00151 #define DAE_CAMERA_PERSP_ELEMENT                    "perspective"
00152 #define DAE_CAMERA_ORTHO_ELEMENT                    "orthographic"
00153 
00154 #define DAE_RGB_ZERO_ELEMENT                        "RGB_ZERO"
00155 #define DAE_A_ONE_ELEMENT                           "A_ONE"
00156 
00157 #define DAE_ASPECT_CAMERA_PARAMETER                 "aspect_ratio"
00158 #define DAE_XFOV_CAMERA_PARAMETER                   "xfov"  
00159 #define DAE_YFOV_CAMERA_PARAMETER                   "yfov"  
00160 #define DAE_ZNEAR_CAMERA_PARAMETER                  "znear" 
00161 #define DAE_ZFAR_CAMERA_PARAMETER                   "zfar"  
00162 #define DAE_XMAG_CAMERA_PARAMETER                   "xmag"  
00163 #define DAE_YMAG_CAMERA_PARAMETER                   "ymag"
00164 
00165 #define DAE_AMBIENT_MATERIAL_PARAMETER              "ambient"
00166 #define DAE_BUMP_MATERIAL_PARAMETER                 "bump"
00167 #define DAE_DIFFUSE_MATERIAL_PARAMETER              "diffuse"
00168 #define DAE_EMISSION_MATERIAL_PARAMETER             "emission"
00169 #define DAE_TRANSPARENCY_MATERIAL_PARAMETER         "transparency"
00170 #define DAE_TRANSPARENT_MATERIAL_PARAMETER          "transparent"
00171 #define DAE_OPAQUE_MATERIAL_ATTRIBUTE               "opaque"
00172 #define DAE_REFLECTIVE_MATERIAL_PARAMETER           "reflective"
00173 #define DAE_REFLECTIVITY_MATERIAL_PARAMETER         "reflectivity"
00174 #define DAE_INDEXOFREFRACTION_MATERIAL_PARAMETER    "index_of_refraction"
00175 #define DAE_SHININESS_MATERIAL_PARAMETER            "shininess"
00176 #define DAE_SPECULAR_MATERIAL_PARAMETER             "specular"
00177 
00178 #define DAE_LIGHT_AMBIENT_ELEMENT                   "ambient"       
00179 #define DAE_LIGHT_POINT_ELEMENT                     "point"
00180 #define DAE_LIGHT_DIRECTIONAL_ELEMENT               "directional"
00181 #define DAE_LIGHT_SPOT_ELEMENT                      "spot"
00182 
00183 #define DAE_COLOR_LIGHT_PARAMETER                   "color"
00184 #define DAE_CONST_ATTENUATION_LIGHT_PARAMETER       "constant_attenuation"
00185 #define DAE_LIN_ATTENUATION_LIGHT_PARAMETER         "linear_attenuation"
00186 #define DAE_QUAD_ATTENUATION_LIGHT_PARAMETER        "quadratic_attenuation"
00187 #define DAE_FALLOFFEXPONENT_LIGHT_PARAMETER         "falloff_exponent"
00188 #define DAE_FALLOFFANGLE_LIGHT_PARAMETER            "falloff_angle"
00189 
00190 #define DAE_BINDSHAPEMX_SKIN_PARAMETER              "bind_shape_matrix"
00191 
00192 #define DAE_CONTRIBUTOR_ASSET_ELEMENT               "contributor"
00193 #define DAE_AUTHOR_ASSET_PARAMETER                  "author"
00194 #define DAE_AUTHORINGTOOL_ASSET_PARAMETER           "authoring_tool"
00195 #define DAE_CREATED_ASSET_PARAMETER                 "created"
00196 #define DAE_COMMENTS_ASSET_PARAMETER                "comments"
00197 #define DAE_COPYRIGHT_ASSET_PARAMETER               "copyright"
00198 #define DAE_KEYWORDS_ASSET_PARAMETER                "keywords"
00199 #define DAE_MODIFIED_ASSET_PARAMETER                "modified"
00200 #define DAE_REVISION_ASSET_PARAMETER                "revision"
00201 #define DAE_SOURCEDATA_ASSET_PARAMETER              "source_data"
00202 #define DAE_SUBJECT_ASSET_PARAMETER                 "subject"
00203 #define DAE_TITLE_ASSET_PARAMETER                   "title"
00204 #define DAE_UNITS_ASSET_PARAMETER                   "unit"
00205 #define DAE_UPAXIS_ASSET_PARAMETER                  "up_axis"
00206 
00207 #define DAE_PHYSICS_STATIC_FRICTION                 "static_friction"
00208 #define DAE_PHYSICS_DYNAMIC_FRICTION                "dynamic_friction"
00209 #define DAE_PHYSICS_RESTITUTION                     "restitution"
00210 
00211 // COLLADA 1.4 attributes
00212 #define DAE_CLOSED_ATTRIBUTE                        "closed"
00213 #define DAE_CLOSEDU_ATTRIBUTE                       "closed_u"
00214 #define DAE_CLOSEDV_ATTRIBUTE                       "closed_v"
00215 #define DAE_COUNT_ATTRIBUTE                         "count"
00216 #define DAE_DEGREE_ATTRIBUTE                        "degree"
00217 #define DAE_UDEGREE_ATTRIBUTE                       "udegree"
00218 #define DAE_VDEGREE_ATTRIBUTE                       "vdegree"
00219 #define DAE_END_ATTRIBUTE                           "end"
00220 #define DAE_ID_ATTRIBUTE                            "id"
00221 #define DAE_MATERIAL_ATTRIBUTE                      "material"
00222 #define DAE_METERS_ATTRIBUTE                        "meter"
00223 #define DAE_METHOD_ATTRIBUTE                        "method"
00224 #define DAE_NAME_ATTRIBUTE                          "name"
00225 #define DAE_OFFSET_ATTRIBUTE                        "offset"
00226 #define DAE_PLATFORM_ATTRIBUTE                      "platform"
00227 #define DAE_PROFILE_ATTRIBUTE                       "profile"
00228 #define DAE_REF_ATTRIBUTE                           "ref"
00229 #define DAE_SEMANTIC_ATTRIBUTE                      "semantic"
00230 #define DAE_INDEX_ATTRIBUTE                         "index"
00231 #define DAE_INPUT_SEMANTIC_ATTRIBUTE                "input_semantic"
00232 #define DAE_INPUT_SET_ATTRIBUTE                     "input_set"
00233 #define DAE_SET_ATTRIBUTE                           "set"
00234 #define DAE_SID_ATTRIBUTE                           "sid"
00235 #define DAE_START_ATTRIBUTE                         "start"
00236 #define DAE_STRIDE_ATTRIBUTE                        "stride"
00237 #define DAE_SOURCE_ATTRIBUTE                        "source"
00238 #define DAE_SURFACE_ATTRIBUTE                       "surface"
00239 #define DAE_SYMBOL_ATTRIBUTE                        "symbol"
00240 #define DAE_TARGET_ATTRIBUTE                        "target"
00241 #define DAE_TEXTURE_ATTRIBUTE                       "texture"
00242 #define DAE_TYPE_ATTRIBUTE                          "type"
00243 #define DAE_URL_ATTRIBUTE                           "url"
00244 #define DAE_STAGE_ATTRIBUTE                         "stage"
00245 #define DAE_VALUE_ATTRIBUTE                         "value"
00246 
00247 #define DAE_MIP_ATTRIBUTE                           "mip"
00248 #define DAE_SLICE_ATTRIBUTE                         "slice"
00249 #define DAE_FACE_ATTRIBUTE                          "face"
00250 
00251 // COLLADA 1.4 types
00252 #define DAE_FLOAT_TYPE                              "float"
00253 #define DAE_IDREF_TYPE                              "IDREF"
00254 #define DAE_MATRIX_TYPE                             "float4x4"
00255 #define DAE_NAME_TYPE                               "Name"
00256 
00257 #define DAE_IMAGE_INPUT                             "IMAGE"
00258 #define DAE_TEXTURE_INPUT                           "TEXTURE"
00259 #define DAE_WEIGHT_MORPH_INPUT                      "MORPH_WEIGHT"
00260 #define DAE_WEIGHT_MORPH_INPUT_DEPRECATED           "WEIGHT"
00261 #define DAE_TARGET_MORPH_INPUT                      "MORPH_TARGET"
00262 #define DAE_TARGET_MORPH_INPUT_DEPRECATED           "TARGET"
00263 
00264 #define DAE_TIME_TARGET                             "TIME"
00265 
00266 #define DAE_JOINT_NODE_TYPE                         "JOINT"
00267 #define DAE_NODE_NODE_TYPE                          "NODE"
00268 
00269 // spline inputs
00270 #define DAE_CVS_SPLINE_INPUT                        "POSITION"
00271 //#define DAE_INTERPOLATION_SPLINE_INPUT            "INTERPOLATION"
00272 //#define DAE_IN_TANGENT_SPLINE_INPUT               "IN_TANGENT"
00273 //#define DAE_OUT_TANGENT_SPLINE_INPUT              "OUT_TANGENT"
00274 //#define DAE_CONTINUITY_SPLINE_INPUT               "CONTINUITY"
00275 //#define DAE_LINEAR_STEPS_SPLINE_INPUT             "LINEAR_STEPS"
00276 #define DAE_KNOT_SPLINE_INPUT                       "KNOTS"
00277 #define DAE_WEIGHT_SPLINE_INPUT                     "WEIGHTS"
00278 
00279 
00280 // COLLADA 1.4 physics
00281 #define DAE_PHYSICS_MATERIAL_ELEMENT                "physics_material"
00282 #define DAE_PHYSICS_MODEL_ELEMENT                   "physics_model"
00283 #define DAE_PHYSICS_SCENE_ELEMENT                   "physics_scene"
00284 #define DAE_INSTANCE_PHYSICS_MATERIAL_ELEMENT       "instance_physics_material"
00285 #define DAE_INSTANCE_PHYSICS_MODEL_ELEMENT          "instance_physics_model"
00286 #define DAE_INSTANCE_PHYSICS_SCENE_ELEMENT          "instance_physics_scene"
00287 #define DAE_INSTANCE_RIGID_BODY_ELEMENT             "instance_rigid_body"
00288 #define DAE_INSTANCE_RIGID_CONSTRAINT_ELEMENT       "instance_rigid_constraint"
00289 #define DAE_INSTANCE_FORCE_FIELD_ELEMENT            "instance_force_field"
00290 #define DAE_TIME_STEP_ATTRIBUTE                     "time_step"
00291 #define DAE_GRAVITY_ATTRIBUTE                       "gravity"
00292 #define DAE_RESTITUTION_ATTRIBUTE                   "restitution"
00293 #define DAE_STATIC_FRICTION_ATTRIBUTE               "static_friction"
00294 #define DAE_DYNAMIC_FRICTION_ATTRIBUTE              "dynamic_friction"
00295 #define DAE_VELOCITY_ELEMENT                        "velocity"
00296 #define DAE_ANGULAR_VELOCITY_ELEMENT                "angular_velocity"
00297 #define DAE_BODY_ATTRIBUTE                          "body"
00298 #define DAE_CONSTRAINT_ATTRIBUTE                    "constraint"
00299 #define DAE_MASS_FRAME_ELEMENT                      "mass_frame"
00300 #define DAE_LIMITS_ELEMENT                          "limits"
00301 #define DAE_LINEAR_ELEMENT                          "linear"
00302 #define DAE_ANGULAR_ELEMENT                         "angular"
00303 #define DAE_SWING_CONE_AND_TWIST_ELEMENT            "swing_cone_and_twist"
00304 #define DAE_CONVEX_HULL_OF_ATTRIBUTE                "convex_hull_of"
00305 #define DAE_HEIGHT_ELEMENT                          "height"
00306 
00307 // Physics extension. Currently in prototype phase.
00308 #define DAE_MIN_ELEMENT                             "min"
00309 #define DAE_MAX_ELEMENT                             "max"
00310 #define DAE_SHAPE_ELEMENT                           "shape"
00311 #define DAE_RIGID_BODY_ELEMENT                      "rigid_body"
00312 #define DAE_DYNAMIC_ELEMENT                         "dynamic"
00313 #define DAE_HOLLOW_ELEMENT                          "hollow"
00314 #define DAE_MASS_ELEMENT                            "mass"
00315 #define DAE_BOX_ELEMENT                             "box"
00316 #define DAE_SPHERE_ELEMENT                          "sphere"
00317 #define DAE_CAPSULE_ELEMENT                         "capsule"
00318 #define DAE_CYLINDER_ELEMENT                        "cylinder"
00319 #define DAE_ELLIPSOID_ELEMENT                       "ellipsoid"
00320 #define DAE_TAPERED_CAPSULE_ELEMENT                 "tapered_capsule"
00321 #define DAE_TAPERED_CYLINDER_ELEMENT                "tapered_cylinder"
00322 #define DAE_PLANE_ELEMENT                           "plane"
00323 #define DAE_FORMAT_ELEMENT                          "format"
00324 #define DAE_FORMAT_HINT_ELEMENT                     "format_hint"
00325 #define DAE_PRECISION_ELEMENT                       "precision"
00326 #define DAE_OPTION_ELEMENT                          "option"
00327 #define DAE_HALF_EXTENTS_ELEMENT                    "half_extents"
00328 #define DAE_EQUATION_ELEMENT                        "equation"
00329 #define DAE_SIZE_ELEMENT                            "size"
00330 #define DAE_RADIUS_ELEMENT                          "radius"
00331 #define DAE_RADIUS1_ELEMENT                         "radius1"
00332 #define DAE_RADIUS2_ELEMENT                         "radius2"
00333 #define DAE_CONVEX_MESH_ELEMENT                     "convex_mesh"
00334 #define DAE_INERTIA_ELEMENT                         "inertia"
00335 #define DAE_DENSITY_ELEMENT                         "density"
00336 #define DAE_CENTER_OF_MASS_ELEMENT                  "center_of_mass"
00337 #define DAE_DYNAMICS_ELEMENT                        "dynamics"
00338 #define DAE_RIGID_CONSTRAINT_ELEMENT                "rigid_constraint"
00339 #define DAE_FORCE_FIELD_ELEMENT                     "force_field"
00340 #define DAE_ATTACHMENT_ELEMENT                      "attachment"
00341 #define DAE_REF_ATTACHMENT_ELEMENT                  "ref_attachment"
00342 #define DAE_ROT_LIMIT_MIN_ELEMENT                   "rot_limit_min"
00343 #define DAE_ROT_LIMIT_MAX_ELEMENT                   "rot_limit_max"
00344 #define DAE_TRANS_LIMIT_MIN_ELEMENT                 "trans_limit_min"
00345 #define DAE_TRANS_LIMIT_MAX_ELEMENT                 "trans_limit_max"
00346 #define DAE_ENABLED_ELEMENT                         "enabled"
00347 #define DAE_INTERPENETRATE_ELEMENT                  "interpenetrate"
00348 #define DAE_SPRING_ELEMENT                          "spring"
00349 #define DAE_STIFFNESS_ELEMENT                       "stiffness"
00350 #define DAE_DAMPING_ELEMENT                         "damping"
00351 #define DAE_TARGET_VALUE_ELEMENT                    "target_value"
00352 #define DAE_ANNOTATE_ELEMENT                        "annotate"
00353 #define DAE_TRUE_KEYWORD                            "true"
00354 #define DAE_FALSE_KEYWORD                           "false"
00355 
00356 // COLLADA 1.4.1 <format_hint> elements
00357 #define DAE_FORMAT_HINT_RGB_VALUE                   "RGB"
00358 #define DAE_FORMAT_HINT_RGBA_VALUE                  "RGBA"
00359 #define DAE_FORMAT_HINT_L_VALUE                     "L"
00360 #define DAE_FORMAT_HINT_LA_VALUE                    "LA"
00361 #define DAE_FORMAT_HINT_D_VALUE                     "D"
00362 #define DAE_FORMAT_HINT_XYZ_VALUE                   "XYZ"
00363 #define DAE_FORMAT_HINT_XYZW_VALUE                  "XYZW"
00364 #define DAE_FORMAT_HINT_SNORM_VALUE                 "SNORM"
00365 #define DAE_FORMAT_HINT_UNORM_VALUE                 "UNORM"
00366 #define DAE_FORMAT_HINT_SINT_VALUE                  "SINT"
00367 #define DAE_FORMAT_HINT_UINT_VALUE                  "UINT"
00368 #define DAE_FORMAT_HINT_FLOAT_VALUE                 "FLOAT"
00369 #define DAE_FORMAT_HINT_LOW_VALUE                   "LOW"
00370 #define DAE_FORMAT_HINT_MID_VALUE                   "MID"
00371 #define DAE_FORMAT_HINT_HIGH_VALUE                  "HIGH"
00372 #define DAE_FORMAT_HINT_SRGB_GAMMA_VALUE            "SRGB_GAMMA"
00373 #define DAE_FORMAT_HINT_NORMALIZED3_VALUE           "NORMALIZED3"
00374 #define DAE_FORMAT_HINT_NORMALIZED4_VALUE           "NORMALIZED4"
00375 #define DAE_FORMAT_HINT_COMPRESSABLE_VALUE          "COMPRESSABLE"
00376 
00377 // Emitter premium extension
00378 #define DAE_EMITTER_ELEMENT                         "emitter"
00379 #define DAE_LIBRARY_EMITTER_ELEMENT                 "library_emitters"
00380 #define DAE_INSTANCE_EMITTER_ELEMENT                "instance_emitter"
00381 #define DAE_INSTANCE_SPRITE_ELEMENT                 "sprite"
00382 
00383 // COLLADA 1.3 elements
00384 #define DAE_ACCESSOR_ELEMENT                        "accessor"
00385 #define DAE_ANIMATION_ELEMENT                       "animation"
00386 #define DAE_ASSET_ELEMENT                           "asset"
00387 #define DAE_CAMERA_ELEMENT                          "camera"
00388 #define DAE_CHANNEL_ELEMENT                         "channel"
00389 #define DAE_CHANNELS_ELEMENT                        "channels"
00390 #define DAE_COLLADA_ELEMENT                         "COLLADA"
00391 #define DAE_CONTROLLER_ELEMENT                      "controller"
00392 #define DAE_DEPTH_ELEMENT                           "depth"
00393 #define DAE_EXTRA_ELEMENT                           "extra"
00394 #define DAE_RANGE_ELEMENT                           "range"
00395 #define DAE_FLOAT_ARRAY_ELEMENT                     "float_array"
00396 #define DAE_GEOMETRY_ELEMENT                        "geometry"
00397 #define DAE_HOLE_ELEMENT                            "h"
00398 #define DAE_IDREF_ARRAY_ELEMENT                     "IDREF_array"
00399 #define DAE_IMAGE_ELEMENT                           "image"
00400 #define DAE_INPUT_ELEMENT                           "input"
00401 #define DAE_INT_ARRAY_ELEMENT                       "int_array"
00402 #define DAE_JOINTS_ELEMENT                          "joints"
00403 #define DAE_LIGHT_ELEMENT                           "light"
00404 #define DAE_LINES_ELEMENT                           "lines"
00405 #define DAE_LINESTRIPS_ELEMENT                      "linestrips"
00406 #define DAE_LOOKAT_ELEMENT                          "lookat"
00407 #define DAE_MATERIAL_ELEMENT                        "material"
00408 #define DAE_MATRIX_ELEMENT                          "matrix"
00409 #define DAE_MESH_ELEMENT                            "mesh"
00410 #define DAE_MIN_FILTER_ELEMENT                      "minfilter"
00411 #define DAE_MAG_FILTER_ELEMENT                      "magfilter"
00412 #define DAE_MIP_FILTER_ELEMENT                      "mipfilter"
00413 #define DAE_NAME_ARRAY_ELEMENT                      "Name_array"
00414 #define DAE_NODE_ELEMENT                            "node"
00415 #define DAE_OPTICS_ELEMENT                          "optics"
00416 #define DAE_PARAMETER_ELEMENT                       "param"
00417 #define DAE_PASS_ELEMENT                            "pass"
00418 #define DAE_POLYGON_ELEMENT                         "p"
00419 #define DAE_POLYGONHOLED_ELEMENT                    "ph"
00420 #define DAE_POLYGONS_ELEMENT                        "polygons"
00421 #define DAE_POLYLIST_ELEMENT                        "polylist"
00422 #define DAE_POINTS_ELEMENT                          "points"
00423 #define DAE_REST_LENGTH_ELEMENT1_3                  "rest_length"           // [Deprecated 1.4] - Replaced by "target_value"
00424 #define DAE_ROTATE_ELEMENT                          "rotate"
00425 #define DAE_SCALE_ELEMENT                           "scale"
00426 #define DAE_SCENE_ELEMENT                           "scene"
00427 #define DAE_SHADER_ELEMENT                          "shader"
00428 #define DAE_SOURCE_ELEMENT                          "source"
00429 #define DAE_SPLINE_ELEMENT                          "spline"
00430 #define DAE_SKEW_ELEMENT                            "skew"
00431 #define DAE_TECHNIQUE_ELEMENT                       "technique"
00432 #define DAE_TEXTURE_ELEMENT                         "texture"
00433 #define DAE_TEXTURE_SURFACE_ELEMENT                 "texture_surface"
00434 #define DAE_TRANSLATE_ELEMENT                       "translate"
00435 #define DAE_TRIANGLES_ELEMENT                       "triangles"
00436 #define DAE_TRIFANS_ELEMENT                         "trifans"
00437 #define DAE_TRIM_GROUP_ELEMENT                      "trim_group"
00438 #define DAE_TRISTRIPS_ELEMENT                       "tristrips"
00439 #define DAE_VERTEX_ELEMENT                          "v"
00440 #define DAE_VERTICES_ELEMENT                        "vertices"
00441 #define DAE_WIDTH_ELEMENT                           "width"
00442 #define DAE_WRAP_S_ELEMENT                          "wrap_s"
00443 #define DAE_WRAP_T_ELEMENT                          "wrap_t"
00444 #define DAE_WRAP_P_ELEMENT                          "wrap_p"
00445 
00446 #define DAE_BINDMATRIX_SKIN_INPUT                   "INV_BIND_MATRIX"
00447 #define DAE_JOINT_SKIN_INPUT                        "JOINT"
00448 #define DAE_WEIGHT_SKIN_INPUT                       "WEIGHT"
00449 
00450 #define DAE_INPUT_ANIMATION_INPUT                   "INPUT"
00451 #define DAE_OUTPUT_ANIMATION_INPUT                  "OUTPUT"
00452 #define DAE_INTANGENT_ANIMATION_INPUT               "IN_TANGENT"
00453 #define DAE_OUTTANGENT_ANIMATION_INPUT              "OUT_TANGENT"
00454 #define DAE_INTERPOLATION_ANIMATION_INPUT           "INTERPOLATION"
00455 #define DAEFC_TCB_ANIMATION_INPUT                   "TCB"
00456 #define DAEFC_EASE_INOUT_ANIMATION_INPUT            "EASE_IN_OUT"
00457 
00458 #define DAE_X_UP                                    "X_UP"
00459 #define DAE_Y_UP                                    "Y_UP"
00460 #define DAE_Z_UP                                    "Z_UP"
00461 
00462 // Points list attributes
00463 #define DAE_POINT_LIST_INSTANCE                     "points_list"
00464 #define DAE_POINT_LIST_ITEM                         "point"
00465 #define DAE_POINT_LIST_POS                          "position"
00466 #define DAE_POINT_LIST_COLOR                        "color"
00467 #define DAE_POINT_LIST_SIZE                         "size"
00468 
00469 
00470 // COLLADA 1.4 Shared elements
00471 #define DAESHD_DOUBLESIDED_PARAMETER                "double_sided"
00472 
00473 // COLLADA 1.4 Max-specific profile
00474 #define DAEMAX_MAX_PROFILE                          "MAX3D"
00475 
00476 #define DAEMAX_TARGET_CAMERA_PARAMETER              "target"
00477 #define DAEMAX_ASPECTRATIO_LIGHT_PARAMETER          "aspect_ratio"
00478 #define DAEMAX_TARGET_LIGHT_PARAMETER               "target"
00479 #define DAEMAX_DEFAULT_TARGET_DIST_LIGHT_PARAMETER  "target_default_dist"
00480 #define DAEMAX_OUTERCONE_LIGHT_PARAMETER            "outer_cone"
00481 #define DAEMAX_OVERSHOOT_LIGHT_PARAMETER            "overshoot"
00482 #define DAEMAX_SPECLEVEL_MATERIAL_PARAMETER         "spec_level"
00483 #define DAEMAX_DISPLACEMENT_MATERIAL_PARAMETER      "displacement"
00484 #define DAEMAX_EMISSIONLEVEL_MATERIAL_PARAMETER     "emission_level"
00485 #define DAEMAX_FACETED_MATERIAL_PARAMETER           "faceted"
00486 #define DAEMAX_FILTERCOLOR_MATERIAL_PARAMETER       "filter_color"
00487 #define DAEMAX_INDEXOFREFRACTION_MATERIAL_PARAMETER "index_of_refraction"
00488 #define DAEMAX_USERPROPERTIES_NODE_PARAMETER        "user_properties"
00489 #define DAEMAX_WIREFRAME_MATERIAL_PARAMETER         "wireframe"
00490 #define DAEMAX_FACEMAP_MATERIAL_PARAMETER           "face_map"
00491 #define DAEMAX_AMOUNT_TEXTURE_PARAMETER             "amount"
00492 #define DAEMAX_BUMP_INTERP_TEXTURE_PARAMETER        "bumpInterp"
00493 #define DAEMAX_CAMERA_TARGETDISTANCE_PARAMETER      "target_distance"
00494 #define DAEMAX_FRAMERATE_PARAMETER                  "frame_rate"
00495 
00496 // Extra parameters for Max lights
00497 #define DAEMAX_DECAY_TYPE_PARAMETER                 "decay_type"
00498 #define DAEMAX_DECAY_START_PARAMETER                "decay_start"
00499 #define DAEMAX_USE_NEAR_ATTEN_PARAMETER             "use_near_attenuation"
00500 #define DAEMAX_NEAR_ATTEN_START_PARAMETER           "near_attenuation_start"
00501 #define DAEMAX_NEAR_ATTEN_END_PARAMETER             "near_attenuation_end"
00502 #define DAEMAX_USE_FAR_ATTEN_PARAMETER              "use_far_attenuation"
00503 #define DAEMAX_FAR_ATTEN_START_PARAMETER            "far_attenuation_start"
00504 #define DAEMAX_FAR_ATTEN_END_PARAMETER              "far_attenuation_end"
00505 
00506 // Extra parameters for Max shadows
00507 #define DAEMAX_SHADOW_ATTRIBS                       "shadow_attributes"
00508 #define DAEMAX_SHADOW_TYPE                          "type"
00509 #define DAEMAX_SHADOW_TYPE_MAP                      "type_map"
00510 #define DAEMAX_SHADOW_TYPE_RAYTRACE                 "type_raytrace"
00511 #define DAEMAX_SHADOW_AFFECTS                       "affect_list"
00512 #define DAEMAX_SHADOW_LIST_NODES                    "list_nodes"
00513 #define DAEMAX_SHADOW_LIST_EXCLUDES                 "list_is_exclusive"
00514 #define DAEMAX_SHADOW_LIST_ILLUMINATES              "is_illuminated"
00515 #define DAEMAX_SHADOW_LIST_CASTS                    "casts_shadows"
00516 
00517 #define DAEMAX_LIGHT_AFFECTS_SHADOW                 "light_affects_shadow"
00518 #define DAEMAX_PROJ_IMAGE                           "proj_image"
00519 
00520 #define DAEMAX_LIGHT_MAP                            "light_map"
00521 #define DAEMAX_SHADOW_MAP                           "shadow_map"
00522 #define DAEMAX_SHADOW_PROJ_COLOR                    "shadow_color"
00523 #define DAEMAX_SHADOW_PROJ_COLOR_MULT               "shadow_color_mult"
00524 
00525 
00526 // Extra parameters for Max SkyLight
00527 #define DAEMAX_SKY_LIGHT                            "skylight"
00528 #define DAEMAX_SKY_RAYS_PER_SAMPLE_PARAMETER        "rays_per_sample"
00529 #define DAEMAX_SKY_RAY_BIAS_PARAMETER               "ray_bias"
00530 #define DAEMAX_SKY_CAST_SHADOWS_PARAMETER           "cast_shadows"
00531 #define DAEMAX_SKY_COLOR_MAP                        "color_map"
00532 #define DAEMAX_SKY_COLOR_MAP_ON_PARAMETER           "color_map_on"
00533 #define DAEMAX_SKY_COLOR_MAP_AMOUNT_PARAMETER       "color_map_amount"
00534 #define DAEMAX_SKY_SKYMODE                          "sky_mode"
00535 #define DAEMAX_SKY_INTENSITY_ON                     "intensity_on"
00536 
00537 // Extra parameters for Max Depth of Field multi-pass camera effect
00538 #define DAEMAX_CAMERA_MOTIONBLUR_ELEMENT            "motion_blur"
00539 #define DAEMAX_CAMERA_MB_DISPLAYPASSES_PARAMETER    "display_passes"
00540 #define DAEMAX_CAMERA_MB_TOTALPASSES_PARAMETER      "total_passes"
00541 #define DAEMAX_CAMERA_MB_DURATION_PARAMETER         "duration"
00542 #define DAEMAX_CAMERA_MB_BIAS_PARAMETER             "bias"
00543 #define DAEMAX_CAMERA_MB_NORMWEIGHTS_PARAMETER      "normalized_weights"
00544 #define DAEMAX_CAMERA_MB_DITHERSTRENGTH_PARAMETER   "dither_strength"
00545 #define DAEMAX_CAMERA_MB_TILESIZE_PARAMETER         "tile_size"
00546 #define DAEMAX_CAMERA_MB_DISABLEFILTER_PARAMETER    "disable_filtering"
00547 #define DAEMAX_CAMERA_MB_DISABLEANTIALIAS_PARAMETER "disable_antialiasing"
00548 
00549 
00550 // MAYA Profile Syntax Definitions
00551 
00552 // COLLADA 1.4 Maya-specific definitions
00553 #define DAEMAYA_MAYA_PROFILE                            "MAYA"
00554 
00555 #define DAEMAYA_VAPERTURE_PARAMETER                     "vertical_aperture"
00556 #define DAEMAYA_HAPERTURE_PARAMETER                     "horizontal_aperture"
00557 #define DAEMAYA_LENSSQUEEZE_PARAMETER                   "lens_squeeze"
00558 
00559 #define DAEMAYA_PENUMBRA_LIGHT_PARAMETER                "penumbra_angle"
00560 #define DAEMAYA_DROPOFF_LIGHT_PARAMETER                 "dropoff"
00561 #define DAEMAYA_AMBIENTSHADE_LIGHT_PARAMETER            "ambient_shade"
00562 
00563 #define DAEMAYA_NOTE_PARAMETER                          "note"
00564 #define DAEMAYA_ENDTIME_PARAMETER                       "end_time"
00565 #define DAEMAYA_STARTTIME_PARAMETER                     "start_time"
00566 #define DAEMAYA_SEGMENTSCALECOMP_PARAMETER              "segment_scale_compensate"
00567 
00568 #define DAEMAYA_DRIVER_INPUT                            "DRIVER"
00569 #define DAEMAYA_WEIGHT_INPUT                            "WEIGHT"
00570 
00571 #define DAEMAYA_TEXTURE_NODETYPE                        "dgnode_type"
00572 #define DAEMAYA_TEXTURE_FILETEXTURE                     "kFile"
00573 #define DAEMAYA_TEXTURE_PSDTEXTURE                      "kPSDFile"
00574 
00575 #define DAEMAYA_TEXTURE_IMAGE_SEQUENCE                  "image_sequence"
00576 
00577 #define DAEMAYA_CAMERA_FILMFIT                          "film_fit"
00578 #define DAEMAYA_CAMERA_FILMFITOFFSET                    "film_fit_offset"
00579 #define DAEMAYA_CAMERA_FILMOFFSETX                      "film_offsetX"
00580 #define DAEMAYA_CAMERA_FILMOFFSETY                      "film_offsetY"
00581 
00582 // COLLADA 1.3 Maya-specific definitions
00583 #define DAEMAYA_BLINDNAME_PARAMETER                     "BLINDNAME"
00584 #define DAEMAYA_BLINDTYPEID_PARAMETER                   "BLINDTYPEID"
00585 #define DAEMAYA_DOUBLE_SIDED_PARAMETER                  "DOUBLE_SIDED"
00586 #define DAEMAYA_LAYER_PARAMETER                         "layer"
00587 #define DAEMAYA_LONGNAME_PARAMETER                      "long_name"
00588 #define DAEMAYA_PREINFINITY_PARAMETER                   "pre_infinity"
00589 #define DAEMAYA_POSTINFINITY_PARAMETER                  "post_infinity"
00590 #define DAEMAYA_SHORTNAME_PARAMETER                     "short_name"
00591 
00592 #define DAEMAYA_TEXTURE_WRAPU_PARAMETER                 "wrapU"
00593 #define DAEMAYA_TEXTURE_WRAPV_PARAMETER                 "wrapV"
00594 #define DAEMAYA_TEXTURE_MIRRORU_PARAMETER               "mirrorU"
00595 #define DAEMAYA_TEXTURE_MIRRORV_PARAMETER               "mirrorV"
00596 #define DAEMAYA_TEXTURE_COVERAGEU_PARAMETER             "coverageU"
00597 #define DAEMAYA_TEXTURE_COVERAGEV_PARAMETER             "coverageV"
00598 #define DAEMAYA_TEXTURE_TRANSFRAMEU_PARAMETER           "translateFrameU"
00599 #define DAEMAYA_TEXTURE_TRANSFRAMEV_PARAMETER           "translateFrameV"
00600 #define DAEMAYA_TEXTURE_ROTFRAME_PARAMETER              "rotateFrame"
00601 #define DAEMAYA_TEXTURE_STAGGER_PARAMETER               "stagger"
00602 #define DAEMAYA_TEXTURE_REPEATU_PARAMETER               "repeatU"
00603 #define DAEMAYA_TEXTURE_REPEATV_PARAMETER               "repeatV"
00604 #define DAEMAYA_TEXTURE_OFFSETU_PARAMETER               "offsetU"
00605 #define DAEMAYA_TEXTURE_OFFSETV_PARAMETER               "offsetV"
00606 #define DAEMAYA_TEXTURE_ROTATEUV_PARAMETER              "rotateUV"
00607 #define DAEMAYA_TEXTURE_NOISEU_PARAMETER                "noiseU"
00608 #define DAEMAYA_TEXTURE_NOISEV_PARAMETER                "noiseV"
00609 #define DAEMAYA_TEXTURE_FAST_PARAMETER                  "fast"
00610 #define DAEMAYA_TEXTURE_BLENDMODE_PARAMETER             "blend_mode"
00611 
00612 #define DAEMAYA_PROJECTION_ELEMENT                      "projection"
00613 #define DAEMAYA_PROJECTION_TYPE_PARAMETER               "type"
00614 #define DAEMAYA_PROJECTION_MATRIX_PARAMETER             "matrix"
00615 
00616 // FCollada profile
00617 #define DAE_FCOLLADA_PROFILE                            "FCOLLADA"
00618 
00619 // Extra types
00620 #define DAEFC_LIBRARIES_TYPE                            "libraries"
00621 #define DAEFC_INSTANCES_TYPE                            "instances"
00622 
00623 // FCOLLADA syntax for custom attributes
00624 #define DAEFC_DYNAMIC_ATTRIBUTES_ELEMENT                "dynamic_attributes"
00625 #define DAEFC_BOOLEAN_ATTRIBUTE_TYPE                    "bool"
00626 #define DAEFC_INT_ATTRIBUTE_TYPE                        "int"
00627 #define DAEFC_INT2_ATTRIBUTE_TYPE                       "int2"
00628 #define DAEFC_INT3_ATTRIBUTE_TYPE                       "int3"
00629 #define DAEFC_STRING_ATTRIBUTE_TYPE                     "string"
00630 #define DAEFC_FLOAT_ATTRIBUTE_TYPE                      "float"
00631 #define DAEFC_FLOAT2_ATTRIBUTE_TYPE                     "float2"
00632 #define DAEFC_FLOAT3_ATTRIBUTE_TYPE                     "float3"
00633 #define DAEFC_FLOAT4_ATTRIBUTE_TYPE                     "float4"
00634 #define DAEFC_MATRIX_ATTRIBUTE_TYPE                     "float4x4"
00635 #define DAEFC_COLOR3_ATTRIBUTE_TYPE                     "color3"
00636 
00637 // FCOLLADA systax for camera depth of field multi-pass effect
00638 #define DAEFC_CAMERA_DEPTH_OF_FIELD_ELEMENT             "depth_of_field"
00639 #define DAEFC_CAMERA_DOF_USETARGETDIST_PARAMETER        "use_target_dist"
00640 #define DAEFC_CAMERA_DOF_DISPLAYPASSES_PARAMETER        "display_passes"
00641 #define DAEFC_CAMERA_DOF_FOCALDEPTH_PARAMETER           "focal_depth"
00642 #define DAEFC_CAMERA_DOF_TOTALPASSES_PARAMETER          "total_passes"
00643 #define DAEFC_CAMERA_DOF_SAMPLERADIUS_PARAMETER         "sample_radius"
00644 #define DAEFC_CAMERA_DOF_SAMPLEBIAS_PARAMETER           "sample_bias"
00645 #define DAEFC_CAMERA_DOF_NORMWEIGHTS_PARAMETER          "normalized_weights"
00646 #define DAEFC_CAMERA_DOF_DITHERSTR_PARAMETER            "dither_strength"
00647 #define DAEFC_CAMERA_DOF_TILESIZE_PARAMETER             "tile_size"
00648 #define DAEFC_CAMERA_DOF_DISFILTERING_PARAMETER         "disable_filtering"
00649 #define DAEFC_CAMERA_DOF_DISANTIALIAS_PARAMETER         "disable_antialiasing"
00650 #define DAEFC_CAMERA_DOF_USEORIGLOC_PARAMETER           "use_original_location"
00651 
00652 // FCollada custom parameters
00653 #define DAEFC_TARGET_PARAMETER                          "target"
00654 #define DAEFC_INTENSITY_LIGHT_PARAMETER                 "intensity"
00655 #define DAEFC_VISIBILITY_PARAMETER                      "visibility"
00656 
00657 
00658 
00659 // FCollada error export syntax
00660 #define DAEERR_UNKNOWN_ELEMENT                          "unknown"
00661 #define DAEERR_UNKNOWN_IDREF                            "UNKNOWN_IDREF"
00662 #define DAEERR_UNKNOWN_INPUT                            "UNKNOWN"
00663 #define DAEERR_UNKNOWN_MORPH_METHOD                     "UNKNOWN"
00664 
00665 // nVidia profiles
00666 #define DAENV_NVIMPORT_PROFILE                          "NV_import"
00667 #define DAENV_IMPORT_ELEMENT                            "import"
00668 #define DAENV_PROFILE_PROPERTY                          "profile"
00669 #define DAENV_HLSL_PROFILE                              "d3dfx"
00670 #define DAENV_FILENAME_PROPERTY                         "url"
00671 
00672 #endif // _DAE_SYNTAX_H_

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