Enumerations | |
enum | Method { NORMALIZED = 0, RELATIVE, UNKNOWN, DEFAULT = NORMALIZED } |
A morphing method. More... | |
Functions | |
FCOLLADA_EXPORT Method | FromString (const char *value) |
Converts the COLLADA morph method string into a morph method. | |
FCOLLADA_EXPORT const char * | ToString (Method method) |
Converts the morph method into its COLLADA morph method string. | |
Method | FromString (const fm::string &value) |
Converts the FCollada texture channel string into a texture channel. |
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A morphing method. Whether the vertex position is relative or absolute is irrelevant, as long as you use the correct weight generation function: NORMALIZED: base_weight = 1.0f - SUM(weight[t]) RELATIVE: base_weight = 1.0f, and position[k] = SUM(weight[t][k] * position[t][k]). |
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Converts the FCollada texture channel string into a texture channel.
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Converts the COLLADA morph method string into a morph method.
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Converts the morph method into its COLLADA morph method string.
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