FCDAnimatedStandardQualifiers | The common qualifier lists |
FCDAnimationCurveTools | Contains tools to merge, collapse and otherwise modify animation curve |
FCDControllerTools | Holds commonly-used transformation functions for skin controllers |
FCDGeometryPolygonsTools | Holds commonly-used transformation functions for meshes and polygons sets |
FCDLightTools | Holds commonly-used transformation functions for lights |
FCDocumentTools | Contains pre-processing tools or post-processing tools used to modify whole COLLADA documents |
FCDSceneNodeTools | A set of tools that operates or modifies visual scene nodes |
FCollada | This namespace contains FCollada global functions and member variables |
fm | Namespace that contains the overwritten STL classes |
FMath | A namespace for common math functions |
FMInterpolation | A namespace for interpolations |
FMRandom | Contains pseudo-random number generation functions |
FUCrc32 | CRC-32 hashing functions |
FUDaeAccessor | Character-based definition of the various accessors TODO |
FUDaeBlendMode | Contains the multi-texture blend modes and their conversion functions |
FUDaeGeometryInput | Contains the geometry source data types and their conversion functions |
FUDaeInfinity | Contains the infinity types and their conversion functions |
FUDaeInterpolation | Contains the animation curve interpolation types and their conversion functions |
FUDaeMorphMethod | Contains the morphing method for morph controllers and their conversion functions |
FUDaePassState | The render states for effect passes |
FUDaePassStateBlendEquation | The render state blend equation types |
FUDaePassStateBlendType | The render state blend types for effect passes |
FUDaePassStateFaceType | The render state face types |
FUDaePassStateFogCoordinateType | The render state fog coordinate source types |
FUDaePassStateFogType | The render state fog types |
FUDaePassStateFrontFaceType | The render state front face types |
FUDaePassStateFunction | The function types for the effect pass render states |
FUDaePassStateLightModelColorControlType | The render state light model color control types |
FUDaePassStateLogicOperation | The render state logic operations |
FUDaePassStateMaterialType | The render state material types |
FUDaePassStatePolygonMode | The render state polygon modes |
FUDaePassStateShadeModel | The render state shading model |
FUDaePassStateStencilOperation | The stencil operation types for the effect pass render states |
FUDaeProfileType | The types of effect profiles |
FUDaeSplineForm | Contains the spline form types and their conversion functions |
FUDaeSplineType | Contains the spline segment interpolation types and their conversion functions |
FUDaeTextureChannel | Contains the texture channels and their conversion functions |
FUDaeTextureFilterFunction | Contains the texture filter functions |
FUDaeTextureWrapMode | Contains the texture wrap modes |
FUParameterQualifiers | Contains the supported qualifiers for parameter types |
FUXmlWriter | Common XML writing utility functions |