Enumerations | |
enum | Channel { AMBIENT = 0, BUMP, DIFFUSE, DISPLACEMENT, EMISSION, FILTER, REFLECTION, REFRACTION, SHININESS, SPECULAR, SPECULAR_LEVEL, TRANSPARENT, COUNT, UNKNOWN, DEFAULT = DIFFUSE } |
A texture channel. More... | |
Functions | |
FCOLLADA_EXPORT Channel | FromString (const fm::string &value) |
Converts the FCollada texture channel string into a texture channel. |
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Converts the FCollada texture channel string into a texture channel.
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