Stencylpedia

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The Fundamentals

Chapter 1: Getting Started

Chapter 2: Importing Assets

Chapter 3: Building Logic

Chapter 4: Actors

Chapter 5: Scenes

Building Your Game Out

Chapter 6: Game Mechanics

Chapter 7: Testing and Tweaking

Chapter 8: The Last 10%

Chapter 9: Getting Help

Advanced Topics

Chapter 10: Advanced Logic Building

Chapter 11: Coding

Chapter 12: Advanced Topics

Creating Mobile Games

Chapter M1: Getting Started

Chapter M2: Mobile Game Fundamentals

Chapter M3: Mobile Services

Chapter M4: The Last 10%

Chapter M5: Cookbook

Appendix A: Reference

Appendix B: Stencyl in the Classroom

Appendix C: Troubleshooting

Appendix D: Block Reference

Appendix E: Legal