Stencylpedia
(View Stencylpedia Online)
The Fundamentals
Chapter 1: Getting Started
Chapter 2: Importing Assets
Chapter 3: Building Logic
Chapter 4: Actors
Chapter 5: Scenes
Building Your Game Out
Chapter 6: Game Mechanics
Chapter 7: Testing and Tweaking
Chapter 8: The Last 10%
Chapter 9: Getting Help
Advanced Topics
Chapter 10: Advanced Logic Building
Chapter 11: Coding
Chapter 12: Advanced Topics
Creating Mobile Games
Chapter M1: Getting Started
Chapter M2: Mobile Game Fundamentals
Chapter M3: Mobile Services
Chapter M4: The Last 10%
Chapter M5: Cookbook
Appendix B: Stencyl in the Classroom
Appendix C: Troubleshooting
Appendix D: Block Reference